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February 04, 2007

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» Finally, some real competition from Global Warming Can Be Fun
His argument is that persuasive games are often too preachy and may not actually persuade. I think I agree, actually, which is why I’ve been emphasizing the concept of a fair “sandbox” in which to try out various global warming strategies. My theory is... [Read More]

» Building a company with an agenda - up high or down low? from
Boston Globe Magazine reviews three green homes -- two scream their eco-friendly nature, and the other strives to fit in. Is it better to convince by yelling your age... [Read More]

Comments

Well, I started to comment here, but it turned into a counterpost at my blog. Continued on next rock.

Great post Kent. Here's the link folks: link">http://www.cognitoy.com/meltingpoint/blog/2007/02/06/finally-some-real-competition/">link everyone

To be clear, I do admire what you are doing and your motivations. But you probably could guess that when we both met up at the SciFi Channels Visions for Tomorrow campaign.

As you state, my issues with persuasive and serious games are that you have to believe they are going to be effective or you shouldn't do them.

For a game to be successful it needs to be fun, and it needs to be accessible enough to reach the amount of audience you have targeted for it. For a serious game to be successful, it needs to be fun, it needs to persuade, AND it needs to get in the hands of folks who could need convincing.

That last criteria can be very difficult indeed when you are overt about your agenda.

beautiful house nabeel.

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